Here are some samples of the work I did during a 6 months internship at Osome Studio. I worked as 3D environment artist on the studio’s new project.
- Modelling and texturing 3D environment assets, including modular assets.
- Integrating assets in the engine.
- Creating materials and shaders for both assets and VFX.
- Working on the UI.
- Providing concept-arts to define ambiances and props.
- Animating interactive objects in Maya.
In game screenshots