Osome Studio

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Here are some samples of the work I did during a 6 months internship at Osome Studio. I worked as 3D environment artist on the studio’s new project.

My missions:

  • Modelling and texturing 3D environment assets, including modular assets.
  • Integrating assets in the engine.
  • Creating materials and shaders for both assets and VFX.
  • Working on the UI.
  • Providing concept-arts to define ambiances and props.
  • Animating interactive objects in Maya.

In game screenshots

Assets samples

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