Feral is a first person hunting and survival game in which the player embodies a beast. This is our graduation game project, developed on Unreal Engine 4 by a team of 7 students from September 2015 to June 2016.
- Creating artistic direction.
- Providing the team with environment and creatures concept arts.
- Modelling, texturing and integrating 3D assets, mainly for environments.
Programmer : Sébastien Fouque
In game screenshots
Fauna and flora concept-arts used during production: