Feral is a first person hunting and survival game in which the player embodies a beast. This is our final year project, we are developing it in a team of 7 students until June 2016.

The team:

Game Artists: Chloé Ravallec |Mickael Verbeke

Game Designers: Hugues Barlet | Franck Fitrzyk | Louis Gauthier

Programmer : Sébastien Fouque

My Missions:

  • Creating artistic direction.
  • Providing the team with concept arts.
  • Modelling, texturing and integrating 3D assets.
Key Art
Key Art
Playable character ref sheet

Early concept-arts: